Concise GM/DM Advice for Great TTRPG Pacing

If you’ve been playing tabletop role-playing games for awhile, you know that flow is constantly on the mind of the GM/DM. How is the pacing? What is the interest level … Continue reading Concise GM/DM Advice for Great TTRPG Pacing

Isaiah the Gray, Part 30

Previously: https://storytogether.com/2020/11/19/isaiah-the-gray-part-29/ I’d Ask You The Same Thing At the end of the hall, at the base of the Gigantic Sarlacc pit, Isaiah comes across Jimmy. He’s still hunched over, … Continue reading Isaiah the Gray, Part 30

Making Choices in Tabletop Stories – For New Players

Everyone is familiar with making choices. And some decisions are more difficult and/or more important than others. “What should my major be in college?” – for example – is likely … Continue reading Making Choices in Tabletop Stories – For New Players

The Crucial Importance Of Building Toward Awe

A byproduct of today’s faced-paced world, shock value has in many cased replaced the simple beauty of being in awe in stories. That sense of amazement – of wonder – … Continue reading The Crucial Importance Of Building Toward Awe

How New TTRPG Players Can Better “Stay in Character”

Being present when you’re playing a story is a lot like having a great conversation. The flow is natural, the topics are engaging, the details enlightening, and the atmosphere, fun. … Continue reading How New TTRPG Players Can Better “Stay in Character”

Getting Back On Track In Your TTRPG – The Right Way!

We’ve all been there: you’ve finished setting up an exciting new arc in your tabletop RPG story and you’re pumped to get started. But right after its first prompt, the … Continue reading Getting Back On Track In Your TTRPG – The Right Way!

Tabletop RPG Group Problem Solving for New Players

Group problem solving is a core element of the tabletop role-playing game experience. Social situations, puzzles, and even combat oftentimes require a degree of creative problem solving amongst the group … Continue reading Tabletop RPG Group Problem Solving for New Players

Bringing Your Story To Life

I’ve spoken with many tabletop RPG players who are intimidated by the idea of being a GM/DM. Whether it’s conducting a session, doing the voices, or worldbuilding, these players just … Continue reading Bringing Your Story To Life

Your Tabletop RPG Time is Precious

Life goes by fast. Faster than you’d ever expect. And with the pace of modern living, it’s all the more difficult to appreciate the truly important moments of our lives … Continue reading Your Tabletop RPG Time is Precious

Isaiah the Gray, Part 29

Previously: https://storytogether.com/2020/11/12/isaiah-the-gray-part-28/ Who is “Us”? “Who is “us”? replies Isaiah, to no one in particular. The voices in Isaiah’s head echo in his mind’s eye. “We are the Light, the … Continue reading Isaiah the Gray, Part 29

The Fine Line in Borrowing from Other Worlds

Borrowing elements from other stories is a perfectly natural part of worldbuilding. You get inspired by great scenes, moments, and dialogue from movies, TV, video games, and books. And you … Continue reading The Fine Line in Borrowing from Other Worlds

The Session Zero Mindset: Character Creation

In many tabletop RPGs today, the worldbuilder and the GM/DM are the same person. They are responsible for the story world, its setup, its “main plot,” as well as conducting … Continue reading The Session Zero Mindset: Character Creation