Whether it’s in life or the stories we play, when we’re confronted with a choice, it’s the thought-provoking ones that most often stick with us and have a lasting impact. … Continue reading Thought-Provoking TTRPG Choices
Conflict is the beating heart of most stories. And in tabletop RPGs, there are the three traditional pillars of solving story dilemmas: combat, subterfuge, and diplomacy. TTRPGs have historically incentivized … Continue reading Diplomacy In Your Tabletop RPG
When players are coming up with their characters’ backstories, oftentimes they’re not doing so together. Character creation after all traditionally is a highly individual process; although, there’s certainly collaboration here … Continue reading Weaving TTRPG Character Arcs Together
If you’re a tabletop role-playing game story creator, you doubtless spend time & energy in worldbuilding. Settings, characters, plot threads…much of your investment out of session as the game master … Continue reading Leaving Room for Character Development in TTRPGs
The Mind’s Eye, our mental canvas of limitless possibilities. And for tabletop role-playing games, the platform for our shared story experiences. This theater of the mind empowers us to collectively … Continue reading Theater of the Mind in Tabletop RPGs
A tabletop role-playing game story is not a straight line between points A and B. There are many twists and turns, some planned for, some completely unforeseen. Some come from … Continue reading Using Worldbuilding To Improve Your Tabletop RPG’s Flow
We’ve talked about your tabletop role-playing story’s momentum a quite a few times on Worldbuilding Monday in weeks past. So today’s post focuses-in on a topic which deserves more attention … Continue reading What To Do In-Between TTRPG Scenes
The characters in your tabletop role-playing game (TTRPG) story are likely to encounter all sorts of obstacles and opportunities – whether it be an epic battle, a tragic encounter, or … Continue reading Balancing your TTRPG Worldbuilding
Like in many stories, well-rounded villains are a crucial driving force in your tabletop role-playing game. They are central to the story’s conflict, they push and pull the protagonist(s), and … Continue reading What Makes for a Great Tabletop RPG “Big Bad Evil Guy” (BBEG)?
If you’ve been playing tabletop role-playing games for awhile, you know that flow is constantly on the mind of the GM/DM. How is the pacing? What is the interest level … Continue reading How to Improve your TTRPG’s Flow
The main difference between tabletop role-playing game worldbuilding and the more traditional, expository worldbuilding is choice. Ultimately, people playing as characters will be making choices in your story world in … Continue reading What Makes for Powerful Choices?
If you’ve been playing tabletop role-playing games for awhile, you know what it feels like when the game stalls. The players don’t quite know how to act or what choice … Continue reading How to Improve Your TTRPG’s Pacing