We’re focusing on Attributes on today’s #newbieTuesday post.
Attributes are the main ways of measuring your character’s capabilities. In classic Dungeons & Dragons, the attributes are Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. You have scores in each of those attributes – the higher the score, the more adept you are in that attribute.
Different systems choose different attributes to help characters measure themselves. StoryTogether uses a Mind, Body, and Spirit system. The Fallout 4 video game uses a system called SPECIAL (Strength, Perception, Endurance, Intelligence, Agility, Luck) which is a modified version of GURPS (General Universal Role Playing System).
Typically, when you create your character you have a pool of points of sorts that you invest in these attributes. Wizards, for example, tend to invest in intelligence & wisdom whereas warriors choose strength, dexterity and wisdom and bards have high charisma.
So while the specific attributes vary from system to system, just know that attributes themselves are rooted in the game being able to measure what you character brings to the table.