Getting Back On Track In Your TTRPG – The Right Way!

We’ve all been there: you’ve finished setting up an exciting new arc in your tabletop RPG story and you’re pumped to get started. But right after its first prompt, the … Continue reading Getting Back On Track In Your TTRPG – The Right Way!

Tabletop RPG Group Problem Solving for New Players

Group problem solving is a core element of the tabletop role-playing game experience. Social situations, puzzles, and even combat oftentimes require a degree of creative problem solving amongst the group … Continue reading Tabletop RPG Group Problem Solving for New Players

Bringing Your Story To Life

I’ve spoken with many tabletop RPG players who are intimidated by the idea of being a GM/DM. Whether it’s conducting a session, doing the voices, or worldbuilding, these players just … Continue reading Bringing Your Story To Life

Your Tabletop RPG Time is Precious

Life goes by fast. Faster than you’d ever expect. And with the pace of modern living, it’s all the more difficult to appreciate the truly important moments of our lives … Continue reading Your Tabletop RPG Time is Precious

Isaiah the Gray, Part 29

Previously: https://storytogether.com/2020/11/12/isaiah-the-gray-part-28/ Who is “Us”? “Who is “us”? replies Isaiah, to no one in particular. The voices in Isaiah’s head echo in his mind’s eye. “We are the Light, the … Continue reading Isaiah the Gray, Part 29

The Fine Line in Borrowing from Other Worlds

Borrowing elements from other stories is a perfectly natural part of worldbuilding. You get inspired by great scenes, moments, and dialogue from movies, TV, video games, and books. And you … Continue reading The Fine Line in Borrowing from Other Worlds

The Session Zero Mindset: Character Creation

In many tabletop RPGs today, the worldbuilder and the GM/DM are the same person. They are responsible for the story world, its setup, its “main plot,” as well as conducting … Continue reading The Session Zero Mindset: Character Creation

Isaiah the Gray, Part 28

Previously: https://storytogether.com/2019/12/30/isaiah-the-gray-part-28-tbtrpg/ Why Are You Here? Isaiah is calm, perhaps unnaturally so. “I am Isaiah Gray,” he says. “Are you Roshannon Darek?” Roshannon stands still for a moment, staring at … Continue reading Isaiah the Gray, Part 28

The Mind’s Eye’s Role in Tabletop RPGs

The Mind’s Eye is our canvas of limitless possibilities. This “theater of the mind” empowers us to collectively and concurrently experience art, music, stories…any shared part of the human creative … Continue reading The Mind’s Eye’s Role in Tabletop RPGs

Your Character’s Right to Their Journey

Tabletop RPG stories contain countless journeys. From the main plot, to epic side quests, to the journeys for each individual player character, the tapestry of story is made of up … Continue reading Your Character’s Right to Their Journey

How NPCs’ Motives Drive Your Plot

The lifeblood of change in your tabletop RPG’s story world is often driven by NPCs (non-player characters). While players making choices are the other side of that coin, NPCs – … Continue reading How NPCs’ Motives Drive Your Plot

The Importance of Keeping Track of Your Inspiration

Developing your story world is a journey. There are so many facets, details, and threads to sort through in order to provide the best tabletop RPG experience for the players. … Continue reading The Importance of Keeping Track of Your Inspiration