If we’re lucky, we’ll get the opportunity as DMs/GMs to complete our tabletop RPG campaigns. Whether it’s scheduling difficulties or life getting in the way, finishing long-term campaigns can be … Continue reading Finishing A Character’s Arc Properly
Every group of players at the table is unique. They each have their own wants, needs, goals, and play-styles. Balancing these factors can be a challenge, especially if the players’ … Continue reading How New Tabletop GMs Can Better Balance Different Play Styles
No matter how thorough the rule book for the tabletop RPG (TTRPG) system you’re using, there are going to be times when a situation is more or less up for … Continue reading How GMs/DMs Can Better Resolve Disputes At The Table
Whenever a tabletop story begins, Schrodinger’s character exists: are they just words on a page? Or are they a real and tangible being? As GMs/DMs, we’re tasked with providing the … Continue reading Planning Ahead For (Tabletop RPG) Character Development
In stories today, shock value has in many cases replaced the simple beauty of being in awe. That sense of amazement – of wonder – is both an underrated and … Continue reading Cultivating A Sense Of Wonder In Your Tabletop RPG
Life goes by fast. Faster than you’d ever expect. And with the pace of modern living, it’s all the more difficult to appreciate the truly important moments of our lives … Continue reading Don’t Take Your Tabletop RPG Time For Granted
No one likes getting bogged down when you’re playing a tabletop RPG. The players don’t quite know how to act or what choices to make. And likewise, the GM/DM doesn’t … Continue reading Balancing Pacing In Your Tabletop RPG
Tabletop RPG GMs/DMs have a lot to manage when they’re facilitating stories. And sometimes, when things aren’t going their way, frustration can build and boil over to railroading and over-punishing … Continue reading The Difference Between Being Your Tabletop RPG’s Leader And Its Guide
When you’re the GM of a tabletop role-playing game, it’s pretty standard to expect that the players’ characters will come with various degrees of backstories. Some will be short and … Continue reading Honoring a Character’s Backstory
The characters in your tabletop role-playing game (TTRPG) story are likely to encounter all sorts of obstacles and opportunities. Whether they’re epic battles, heartbreak, or perhaps summiting your world’s tallest … Continue reading How To Better Define Your Tabletop RPG’s Milestones
What if instead of a movie, the famous “The Pen is Blue!” scene from the classic 90s comedy Liar! Liar! was a bunch of people playing a tabletop role-playing game? … Continue reading Liar Liar’s “The Pen is Blue!” Scene – What If It Were A RPG?
When you sit down to start your next tabletop RPG campaign, you’re sitting at a fertile, nearly infinite sandbox of story. And every TTRPG story is different – its twists … Continue reading What Does Each Person Want Out Of The (TTRPG) Story?