Don’t Take Your Tabletop RPG Time For Granted

Life goes by fast. Faster than you’d ever expect. And with the pace of modern living, it’s all the more difficult to appreciate the truly important moments of our lives … Continue reading Don’t Take Your Tabletop RPG Time For Granted

Balancing Pacing In Your Tabletop RPG

No one likes getting bogged down when you’re playing a tabletop RPG. The players don’t quite know how to act or what choices to make. And likewise, the GM/DM doesn’t … Continue reading Balancing Pacing In Your Tabletop RPG

The Difference Between Being Your Tabletop RPG’s Leader And Its Guide

Tabletop RPG GMs/DMs have a lot to manage when they’re facilitating stories. And sometimes, when things aren’t going their way, frustration can build and boil over to railroading and over-punishing … Continue reading The Difference Between Being Your Tabletop RPG’s Leader And Its Guide

Honoring a Character’s Backstory

When you’re the GM of a tabletop role-playing game, it’s pretty standard to expect that the players’ characters will come with various degrees of backstories. Some will be short and … Continue reading Honoring a Character’s Backstory

How To Better Define Your Tabletop RPG’s Milestones

The characters in your tabletop role-playing game (TTRPG) story are likely to encounter all sorts of obstacles and opportunities. Whether they’re epic battles, heartbreak, or perhaps summiting your world’s tallest … Continue reading How To Better Define Your Tabletop RPG’s Milestones

Liar Liar’s “The Pen is Blue!” Scene – What If It Were A RPG?

What if instead of a movie, the famous “The Pen is Blue!” scene from the classic 90s comedy Liar! Liar! was a bunch of people playing a tabletop role-playing game? … Continue reading Liar Liar’s “The Pen is Blue!” Scene – What If It Were A RPG?

What Does Each Person Want Out Of The (TTRPG) Story?

When you sit down to start your next tabletop RPG campaign, you’re sitting at a fertile, nearly infinite sandbox of story. And every TTRPG story is different – its twists … Continue reading What Does Each Person Want Out Of The (TTRPG) Story?

Balancing Different Tabletop RPG Play-Styles As The GM

Every group of players at the table is unique. They each have their own wants, needs, goals, and play-styles. Balancing these facets can be a challenge, especially if the players’ … Continue reading Balancing Different Tabletop RPG Play-Styles As The GM

What You Can Expect When You ‘Conduct’ A TTRPG

There’s no doubt there’s quite a bit to “juggle” in the GM/DM’s role. The players, characters, NPCs, the world itself, what’s happening, what will likely happen…there’s a lot for the … Continue reading What You Can Expect When You ‘Conduct’ A TTRPG

The Rules Are Not Roadblocks: Worldbuilding In Different TTRPG Systems

Happy 2021 everyone! On the surface, the sheer scale and variety of tabletop RPG systems makes it seem as though your story – your world – is meant to be … Continue reading The Rules Are Not Roadblocks: Worldbuilding In Different TTRPG Systems

Solving Issues At The TTRPG Table

No matter how thorough the rule book for the tabletop RPG (TTRPG) system you’re using, there are going to be times when a situation is more or less up for … Continue reading Solving Issues At The TTRPG Table

How GMs/DMs Can Leave Room For Character Development

If you’re a tabletop role-playing game story creator, you doubtless spend time & energy in worldbuilding. Settings, characters, plot threads…much of your investment out of session as the game master … Continue reading How GMs/DMs Can Leave Room For Character Development