Bringing Your Story To Life

I’ve spoken with many tabletop RPG players who are intimidated by the idea of being a GM/DM. Whether it’s conducting a session, doing the voices, or worldbuilding, these players just … Continue reading Bringing Your Story To Life

Your Tabletop RPG Time is Precious

Life goes by fast. Faster than you’d ever expect. And with the pace of modern living, it’s all the more difficult to appreciate the truly important moments of our lives … Continue reading Your Tabletop RPG Time is Precious

The Fine Line in Borrowing from Other Worlds

Borrowing elements from other stories is a perfectly natural part of worldbuilding. You get inspired by great scenes, moments, and dialogue from movies, TV, video games, and books. And you … Continue reading The Fine Line in Borrowing from Other Worlds

The Session Zero Mindset: Character Creation

In many tabletop RPGs today, the worldbuilder and the GM/DM are the same person. They are responsible for the story world, its setup, its “main plot,” as well as conducting … Continue reading The Session Zero Mindset: Character Creation

Shifting The GM Mindset From Leading to Guiding

Tabletop RPG GMs/DMs have a lot to manage when they’re facilitating stories. And sometimes, when things aren’t going their way, frustration can build and boil over to railroading and over-punishing … Continue reading Shifting The GM Mindset From Leading to Guiding

Meditation & Tabletop RPG Worldbuilding

As intuitive or not as it may seem, there is tremendous synergy between meditating and tabletop role-playing game worldbuilding. When you’re able to clear the palate of your mind’s eye, … Continue reading Meditation & Tabletop RPG Worldbuilding

How to Play a Story: A Simple Step-By-Step Overview In Making Choices For New Players

When I’m out and about in my normal day-to-day life – and somehow the subject turns to StoryTogether or tabletop RPGs in general – for most folks, the natural first … Continue reading How to Play a Story: A Simple Step-By-Step Overview In Making Choices For New Players

Creating a Bank of Backup TTRPG Scenes

No matter the planning or effort you put into your tabletop RPG worldbuilding, when the story is played it’s not going to follow that path exactly. So today’s Worldbuilding Monday … Continue reading Creating a Bank of Backup TTRPG Scenes

“Going Off The Rails” is a GOOD Thing

If there is a “Golden Rule” of being a Game/Dungeon Master of a TTRPG, it is “design and facilitate a player-centric story.” Players are the lifeblood of played stories – … Continue reading “Going Off The Rails” is a GOOD Thing

Playing Stories Builds Lasting Relationships

Great, lasting relationships are built on the foundation of shared experiences. Whether it’s the couple who have been married fifty years, or a group of best friends since childhood, or … Continue reading Playing Stories Builds Lasting Relationships

Looking Past The Rules On The Page

Learning new games can be difficult at times. More complex ones especially require that you take the time to really digest the rules and work with the other players to … Continue reading Looking Past The Rules On The Page

Isaiah the Gray, Part 22

Previously: https://storytogether.com/2020/09/17/isaiah-the-gray-part-21/ Getting Ready “Zero-You, awake,” commands his master, the Jedi Corban. In the corner of the cargo bay, Zero-You pops back to life, stretching in a mock-interpretation of organics … Continue reading Isaiah the Gray, Part 22