Getting Back On Track In Your TTRPG – The Right Way!
We’ve all been there: you’ve finished setting up an exciting new arc in your tabletop RPG story and you’re pumped to get started. But right after its first prompt, the…
Read articleTabletop RPG Group Problem Solving for New Players
Group problem solving is a core element of the tabletop role-playing game experience. Social situations, puzzles, and even combat oftentimes require a degree of creative problem solving amongst the group…
Read articleBringing Your Story To Life
I’ve spoken with many tabletop RPG players who are intimidated by the idea of being a GM/DM. Whether it’s conducting a session, doing the voices, or worldbuilding, these players just…
Read articleYour Tabletop RPG Time is Precious
Life goes by fast. Faster than you’d ever expect. And with the pace of modern living, it’s all the more difficult to appreciate the truly important moments of our lives…
Read articleIsaiah the Gray, Part 29
Previously: https://storytogether.com/2020/11/12/isaiah-the-gray-part-28/ Who is “Us”? “Who is “us”? replies Isaiah, to no one in particular. The voices in Isaiah’s head echo in his mind’s eye. “We are the Light, the…
Read articleThe Fine Line in Borrowing from Other Worlds
Borrowing elements from other stories is a perfectly natural part of worldbuilding. You get inspired by great scenes, moments, and dialogue from movies, TV, video games, and books. And you…
Read articleThe Session Zero Mindset: Character Creation
In many tabletop RPGs today, the worldbuilder and the GM/DM are the same person. They are responsible for the story world, its setup, its “main plot,” as well as conducting…
Read articleIsaiah the Gray, Part 28
Previously: https://storytogether.com/2019/12/30/isaiah-the-gray-part-28-tbtrpg/ Why Are You Here? Isaiah is calm, perhaps unnaturally so. “I am Isaiah Gray,” he says. “Are you Roshannon Darek?” Roshannon stands still for a moment, staring at…
Read articleThe Mind’s Eye’s Role in Tabletop RPGs
The Mind’s Eye is our canvas of limitless possibilities. This “theater of the mind” empowers us to collectively and concurrently experience art, music, stories…any shared part of the human creative…
Read articleYour Character’s Right to Their Journey
Tabletop RPG stories contain countless journeys. From the main plot, to epic side quests, to the journeys for each individual player character, the tapestry of story is made of up…
Read articleHow NPCs’ Motives Drive Your Plot
The lifeblood of change in your tabletop RPG’s story world is often driven by NPCs (non-player characters). While players making choices are the other side of that coin, NPCs –…
Read articleIsaiah the Gray, Part 27
Previously: https://storytogether.com/2020/10/22/isaiah-the-gray-part-26/ Set A Course Corban, Isaac, Jimmy, and Zero-You go about their business, knowing that the conversation is over for now. “AI, set a course for the chip’s location,”…
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